*Renew - incorrect damage
-I don't recall the specifics of this..but I added the missing SP coefficients for it in the DB
*Paralysis - Currently not granting Mind Blast critical strikes the ability to stun their target
-Adjusted the proc table. Pretty sure this was already working though. If you look at the spell, you can see it is -not- a stun nor does it say it is a stun. It reduces movement speed by 100% but there are auras that raise your minimum run speed above 0 which can counteract the effect.
*Holy Word: Sanctuary - It's supposed to heal targets that are standing on the sanctuary (like Healing Rain) but it's not healing anyone for any amount.
-Added the spell effect heal trigger (with diminishing).
*Chakra: Sanctuary - does not increase the amount healed from renew by 15%.
*Strength of Soul - Currently not causing Inner Focus casts to grant immunity to Silence, Dispel and Interrupts for 5 seconds.
-Not sure why this wasn't proccing..but I reworked it a bit and seems to be working ok now.
-- Hunter: --
*Piercing Shots - Doing flat damage (between 100-200) instead of 30% of the damage dealt by the crit shot over 8 secs.
-It was definitely multiplying damage by 30 then by 8..which is how it should be..shrug. I noticed it was not increasing the tick's damage but rather reapplying and recalculating though. So, I set it to increase if the buff is already present otherwise it will apply a new one.
*Crouching Tiger, Hidden Chimera - does not reduce the cooldown of disengage by 4 seconds when hit by a melee attack, and does not reduce the cooldown of deterrence by 8 seconds when hit by a spellcast.
-Added proc event and cooldown packets
-- Druid: --
*Revitalize - Currently does not have an internal cooldown of 12 seconds once it procs.
-For some reason this and a few other spells had time_t(null)+cd for their cooldown (time_t(null) = 0) where as it should be time(null)+cd (time(null) = current time in seconds). Not sure how the hell I screwed that one up..been in there awhile too.
-- Paladin: --
*Sacred Shield - No internal Cooldown
-Same as above Revitalize problem
-- Professions: --
*Lifeblood, Toughness, Master of Anatomy - Stacking all auras for all ranks at once and also causing LUA errors
-Rewrote the stacking system for granted abilities to apply the highest you know and disable the lowers. Prevents the lua errors and the stacking problem.
To be continued...
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